Turn The Rail
A downloadable game for Windows and Linux
[Late] Submission for Trijam #229.
Development time: 8h
Description:
Turn the rail to avoid crashing into the rocks!
Controls:
- [SPACE] - Start the game / Turn the rail.
- [ESC] - Close the game.
- [M] - Mute / Unmute the soundtrack.
- [F] - Mute / Unmute the sound effects.
- [P] - Pause the game.
- [R] - Restart the game (fast).
Credits:
Code, art, sound: Gleefre
Made with
Made with alien technologies (Common Lisp).
Source code: https://github.com/Gleefre/turn-the-rail
Graphics library: sketch: https://github.com/vydd/sketch
Audio library: harmony: https://shirakumo.github.io/harmony
Used font: PromptFont: https://github.com/Shinmera/promptfont
Reporting bugs
Feel free to report bugs either in comments sections or issues on github.
Latest release
You can always find the latest release on github.
Status | Prototype |
Platforms | Windows, Linux |
Author | Gleefre |
Code license | Apache License 2.0 |
Average session | A few seconds |
Languages | English |
Inputs | Keyboard |
Links | Source code |
Download
Install instructions
Installation instructions
Download a matching archive for your operating system.
Extract the it and run turn-the-rail/run.sh (linux) or turn-the-rail/run.bat (windows) script to play the game.
For linux users:
You need to install SDL2, SDL2_ttf and SDL2_image libraries.
NB! Alternatively you can run windows binaries with wine, see below.
Ubuntu users can install these with apt-get:
sudo apt-get install libsdl2-2.0-0 libsdl2-image-2.0-0 libsdl2-ttf-2.0-0
Running with wine:
To run windows binaries on linux you can use `wine`:
wine start /d turn-the-rail/bin turn-the-rail/bin/turn-the-rail.exe
Comments
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Nice little concept! I love the game-over transition and the music. I think the game would benefit a lot from being a bit more difficult: perhaps getting faster over time and limiting the amount of time for which you can hold the space key.
Thanks for playing! I spent a lot of time on that transition :) I'm also glad to hear that you liked the soundtrack :D
Also thanks for your suggestions - I might add some after the jam. Even though probably not in the nearest future, but I really appreciate it!